
But it adds a layer of gameplay that is welcome besides from figuring out what way to unlock the next story progression with any of the given characters. Jobs come in the form of simple click interactions with customers. Certain things happen at certain times and it's up to you what the best time for it is. You'll soon figure out the best ways to deal with the women in your household, only to find out there's an entire world outside of the house you are in.

In Man Of The House, you are the only man in a house full of women - and are expected to handle your man-business to the best of your abilities. Honestly, I couldn't have picked a better game to start with. MotH by Faerin was my introduction to AVN games. Once you have finished a girl, there are unfortunately very few interaction possibilities, there could have been more (amy at home, veronica in the neon, alone or in company to the cinema or restaurant, various activities with debby). it is also a pity that there are no selection options at certain points, I would have let diane ice cold. a second that it is impossible to bring everything to 100%. Negative to note is clearly the use of unity, which is why it will fly again from the hard drive, because it crashed several times for me. the stories of the ladies are partly intertwined, which, if you want to focus on individual characters, can be a small disadvantage if you want to play them one after the other. That it is a sandbox is okay, that certain events are triggered by the time makes the game quite sympathetic, because it does not follow the story linearly.

the story is okay, although a bit shallow, they could have made more out of it. The game is okay, it's not a big hit, but it's not bad either. The game is enjoyable, without shaking things up, but it does make you curious about the creators' work, and in that respect, thanks to "Man of the House," they've found new support! Is it repetitive? Not as much as one might think you can play to optimize your points when needed, so I disagree with the repetitive aspect that's being criticized. The sandbox is just how I like it – true freedom! Even modern games fall short in this regard. There isn't too much music, but when it's there, it's well done it's also quite good that there isn't always music, a good balance there. The facial designs are not always great, but they're compensated for by good shots and a mechanic that keeps us engaged.

Initially, I didn't find the girls particularly to my liking – too many characters with large breasts and little variety – but eventually, you get used to it. I've experienced other slightly lesser games before, but they're still there due to nostalgia. It's hard to place it in a top 10 due to what's being done nowadays, but if I had known about it back then, I'm sure it would still be there. The positive aspects have already been mentioned in other reviews, but overall, it's effective.
